Development of desktop and mobile applications used to guide visitors in French historical sites.
Company: Art Graphique & Patrimoine
Game engine: Unity
My contribution to this project#
- Development of a SDK in Unity to manage the content and localization of 2D and 3D real-time applications.
- Built a UI framework and in-editor tools, focusing on reusability and scalability for future projects.
- Performance optimizations for mobile platforms.
- Stores publication (Google Play Store / App Store)
Images#
