Skip to main content
  1. Projects/

Monuments Digital Twins

Unreal Engine Unity Virtual Reality Multiplayer Gameplay Optimization Photogrammetry
Realistic reproductions of historical and natural sites using models and textures acquired via photogrammetry technologies.

Company: Art Graphique & Patrimoine
Game engine: Unreal Engine & Unity

My contribution to this project
#

  • Gameplay development: teleportation, movement and object interactions.
  • Finding solutions to integrate and optimize highly complex meshes and textures.
  • Shaders, lighting, VFX and audio integration.

Images
#