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Sirocco MOBA

Unity Multiplayer UI Tools Online Platform Services
Sirocco is a 5 versus 5 Multiplayer Online Battle Arena game with auto-firing weapons and emergent gameplay.
It was released on Steam in May of 2025.

Studio: Lunchbox Entertainment
Game engine: Unity
Team size: ~20 people

My contribution to this project
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  • UI & UX
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    • Built the entire game’s UI/UX system: HUD, inventory, multiplayer lobby, friends list, crafting system, settings, and more.
    • Made custom UI components significantly more performant than built-in Unity UI components: buttons, images, scroll rects, layouts, and more.
    • Created custom tools to make building UI elements easier and faster: theme colors management, text styling templates, localization system, and more.
    • Collaborated with designers and artists to build functional UI elements from mockups and wireframes.
  • Multiplayer platform services
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    • Integrated online platform services using an in-house backend API: authentication, accounts, parties, friends management, payments, inventory system, and more.
    • Steam features integration: Steam friends, invites, rich presence, etc.
  • Visual effects
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    • Created a high performance multithreaded system for “boids” VFX (fishes swimming under the ocean surface) using Unity’s Job system.

Images
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